Zelda Spirit Tracks Train Controls Patch
- This refers to the location of the Demon Train in Spirit Tracks. You may be looking for the Dark World, the prison of Ganon in A Link to the Past.
- Zelda Spirit Tracks Train Parts
- Zelda Spirit Tracks Train Controls Patch Notes
- Zelda Spirit Tracks Train Controls Patch Youtube
Dark Realm | |
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Map of the Dark Realm as seen in Spirit Tracks. | |
Main appearance(s) | |
Inhabitant(s) | Malladus Cole Demon Train Armored Trains |
Related place(s) |
So this patch lets you play the US version of Legend of Zelda Spirit Tracks with mostly non-touch based controls. The new control bindings are Control Bindings:. D-Pad=Run. Y+Dpad=Walk. B=Wide slash. B+Dpad=Long slash. Y+B=Spin Attack. A=Interact. A+Dpad=Roll Things that were originally bound the the D-Pad such as bringing down the map can still be accessed using Select. The Legend of Zelda: Spirit Tracks Overview. Spirit Tracks is the second title to hit the Nintendo DS. The game takes place one hundred years after the close of Phantom Hourglass and contains all new mythology and folklore. Like its predecessors, Spirit Tracks makes use of a long distance traveling method.
Summary: The Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. For The Legend of Zelda: Spirit Tracks on the DS, a GameFAQs Q&A question titled 'I Cant see the controls for the train on my screen can someone help?' The Legend of Zelda: Spirit Tracks Overview. Spirit Tracks is the second title to hit the Nintendo DS. The game takes place one hundred years after the close of Phantom Hourglass and contains all new mythology and folklore. Like its predecessors, Spirit Tracks makes use of.
The Dark Realm is a location in Spirit Tracks.[1] It is a dimension of darkness that is connected to New Hyrule. It is the realm where the Demon Train is situated, which Chancellor Cole locates and later uses it to free the Demon King Malladus from his prison.[2][3]
Features and Overview
The entrance to the Dark Realm is found in the Forest Realm, on a small island to the west of Aboda Village. The Spirit Tracks extend even into the Dark Realm through a portal found on the island and extend all throughout the realm, providing a means for Armored Trains to roam its seemingly infinite depths, in addition to the Demon Train that serves as the primary source of transportation for Malladus and Cole in the Dark Realm.[4][3]Splinter cell double agent ps2 iso download.
The only way to gain access to the Dark Realm is by obtaining the Compass of Light from beneath the altar of the Tower of Spirits. The compass was made by Byrne using the power of the Spirits of Good[2], and once Link and Princess Zelda obtain it, it will reveal the Spirit Tracks which connect to the entrance of the Dark Realm.[5] Link and Princess Zelda journey to the Dark Realm toward the end of the game to reclaim her body and defeat the two villains once and for all.
Zelda Spirit Tracks Train Parts
The Dark Realm is the home to the Demon Train and later the hiding place of the Demon King Malladus and his minion Chancellor Cole.[2] After reviving Malladus by infusing his imprisoned spirit into the vacant body of Princess Zelda using the altar located at the very top of the Tower of Spirits, Cole flees with Malladus aboard the Demon Train, retreating back into the Dark Realm to await the time when Malladus will be fully in control of Zelda's body and ready to once again attempt conquest of Hyrule. Byrne, betrayed by the evil duo, reveals that the Spirit Tracks extend even into the Dark Realm and that the only way to locate the entrance to the Dark Realm and locate Malladus aboard the Demon Train within it is to find the Compass of Light hidden in the upper floors of the Tower of Spirits.[6] After Link and Zelda recover both the Bow of Light and the compass, they see that a previously unknown set of tracks have appeared in the Forest Realm, leading to a small island just off Hyrule's southwestern coast, where the portal leading down into the Dark Realm is located. Taking the Spirit Train through the portal, they enter the Dark Realm to purge the evil hiding in it and restore Zelda to her rightful body.
Armored Trains fill the realm and roam its tracks, forcing Link to dispose of them using the Tears of Light scattered throughout the tracks to successfully locate the Demon Train. Here, the Spirit Train gives chase to the Demon Train, with Link pursuing it across the Dark Realm while firing away at the Demon Train with his cannon in an attempt to stop it and allow Zelda and himself the chance to climb aboard it.
After succeeding in stopping the Demon Train in its tracks for a brief time, the duo climb aboard to face Cole and Malladus. Malladus, now in full control of Zelda's body, awaits at the head of the train's roof while Cole floats around in the air above the train's roof. Protecting Zelda's Phantom body from Cole's demonic rats while helping her move toward her possessed body at the head of the train, Link is able to help Zelda reach the head of the train where she seizes Malladus and floats into the air above the train. Link then shoots Malladus with the Bow of Light, purging Zelda's body of his presence and causing the Demon Train to crash, throwing everyone out of the Dark Realm and back into Hyrule, where Link and Zelda would face the Demon King in a final, decisive battle for the fate of Hyrule.
Trivia
- In Japanese, Spanish, German, and French, the Dark Realm and Dark World have the same name: they are both referred to as the 'World of Darkness'.
- If Link blows the train whistle when in possession of a Tear of Light, his train will travel nearly 3 times faster.
- In a normal Oracle of Seasons game, General Onox claims that Twinrova called him forth from the Dark Realm,[7] while in Oracle of Ages, Twinrova claim that Veran 'extended' the Dark Realm.[8] It is unclear if this was the realm they were referring to, or if the location they mention merely shares its name with this one.
Nomenclature
Names in Other Regions | |||
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Language | Name | ||
FrenchCA | Monde des ténèbres[9] | ||
FrenchEU | Monde des ténèbres[10] | ||
German | Welt der Finsternis[11] | ||
Italian | Mondo delle Tenebre[12] | ||
SpanishEU | Mundo de las Tinieblas[13] | ||
SpanishLA | Mundo de las Tinieblas[14] | ||
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
References
- ↑Encyclopedia (Dark Horse Books) pg. 290
- ↑ 2.02.12.2'The Demon Train comes from the Dark Realm. But even Cole didn't know its exact location at first. He had me build a compass using the spirits' power to find the Demon Train in the Dark Realm.' — Byrne (Spirit Tracks)
- ↑ 3.03.1'I have been searching for the Demon Train. That's the train that Malladus used to escape.' — Anjean (Spirit Tracks)
- ↑'This is the nest of evil, the Dark Realm. Cole is lurking here..somewhere.' — Princess Zelda (Spirit Tracks)
- ↑'You got the Compass of Light! It shines light upon the world, revealing places linked to the Dark Realm.' — N/A (Spirit Tracks)
- ↑'Somewhere down there is the Compass of Light. Only it can lead you to the Demon Train.' — Byrne (Spirit Tracks)
- ↑'Gwah hah hah! I was summoned from the Dark Realm by Twinrova. See my true form! Feel the might of a dark dragon!' — Onox (Oracle of Seasons)
- ↑'By extending the reach of the Dark Realm, Veran has spread sorrow across the land. Soon, the Flame of Sorrow will ignite!' — Twinrova (Oracle of Ages)
- ↑'Vous avez obtenu la boussole sacrée! Inondant le monde de sa lumière, elle pointe vers le monde des ténèbres.' — N/A (Spirit Tracks)
- ↑'Vous obtenez la boussole de lumière! Inondant le monde de sa lumière, elle pointe vers le monde des ténèbres.' — N/A (Spirit Tracks)
- ↑'Du hast den Licht-Kompass erhalten! Damit findest du den Weg in die Welt der Finsternis, die das Land bedroht.' — N/A (Spirit Tracks)
- ↑'Hai ottenuto la Bussola di Luce! Illumina la terre e guida verso il Mondo delle Tenebre.' — N/A (Spirit Tracks)
- ↑'¡Has conseguido la Brújula de Luz! Su brillo desvela lugares vinculados con el Mundo de las Tinieblas.' — N/A (Spirit Tracks)
- ↑'¡Has conseguido la Brújula de Luz! Su brillo desvela lugares vinculados con el Mundo de las Tinieblas.' — N/A (Spirit Tracks)
Stations in Spirit Tracks | |
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Click on a stationJogos de pokemon para gba download. |
All | Dark Realm·Fire Realm·Forest Realm·Illusory Realm·Minish Realm·Ocean Realm·Realm of Memories·Realm of the Heavens (Stage)·Sacred Realm·Sand Realm·Silent Realm·Snow Realm·Twilight Realm |
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Zelda Spirit Tracks Train Controls Patch Notes
Release Date
Zelda Spirit Tracks Train Controls Patch Youtube
Nintendo DS
US : December 7, 2009
Japan : December 23, 2009
Europe : December 11, 2009
Australia : December 10, 2009
Developer
Publisher : Nintendo
Developer : Nintendo EAD
Director : Daiki Iwamoto
Producer : Shigeru Miyamoto
Game
Genre : Action, Adventure
Platform : Nintendo DS
Game Type : 128 Megabit Cartridge
Mode : Single Player, Multiplayer
Ratings
ESRB : E (Everyone)
Reviews
Metacritic : 87%
The Legend of Zelda: Spirit Tracks is the second Zelda game for the Nintendo DS, released in December 2009.
The game was announced to the public by Nintendo on March 25, 2009 at the Game Developers Conference. A playable version was available at the E3 expo in June, 2009, and PAX in September 2009.
It uses the same stylus control system as Phantom Hourglass. It takes place about a century after Phantom Hourglass, and features a new Link.
Many years ago, a great evil known as the Demon King was sealed away in a dark realm by the spirits. A tower and great shackles that ran across the earth, known as the spirit tracks, sealed the Demon King in the realm. Now, someone is trying to remove the spirit tracks and release the Demon King. It is up to Link, an apprentice train engineer on the verge of graduation to restore the spirit tracks and stop the Demon King breaking free before it is too late.
In Spirit Tracks, Link travels across the land by train. As he travels, he needs to plot the best route along the tracks to get to his destination, being careful of animals who may wander onto the tracks, and enemies who attack the train. Link will be able to customise the train and at some point in the game he'll gain the ability to lay down his own train tracks to go where he wants, meaning that the spirit of exploration that's always been a big part of Zelda will remain.
Along with the train, Link will discover other items that are new to the Zelda series, including a whip, and an item called the Whirlwind which utilises the DS's microphone. Link also has a new companion, a Phantom. Phantoms were heavily armoured foes in Phantom Hourglass, but this Phantom is under Link's control; players tap the Phantom with the stylus to gain control of him, and can plot his movements by drawing a path. There are some obstacles that Link won't be able to pass without the Phantom's help, as the Phantom's suit of armour can ward off fire, and he can even carry Link.
The game includes two multiplayer modes, tag mode and battle mode. In tag mode, players who have their own copy of the game can swap items and trade treasures. In battle mode, players compete to collect the most Force Gems. Only one player needs a copy of the game for battle mode.