04.01.2021

Total War Warhammer Free Company Militia

These musket-armed troops are recruited to defend their own locality, not carry the war to an enemy’s land. Militia or provincial troops are commonly held to be inferior to regular soldiers and, although they are trained to use the same tactics as marching regiments of. Fandom Apps Take your favorite fandoms with you and never miss a beat.

You'll never find a less trustworthy rabble, but for the right price they'll fight to the death.. and beyond.

Sartosa Free Company are a melee infantry unit unique to Aranessa Saltspite's Pirates of Sartosa. Ping g30 adjustment chart.

Description[editedit source]

Total War Warhammer Free Company Militia

The Decadent Pirate Principality of Sartosa, known more politely by its swashbuckling inhabitants as the Free City of Sartosa or simply the City of Pirates, is an anarchic pirate island-stronghold located on the southern reaches of war-torn Tilea, off the coast of the Tilean city-state of Luccini. A notorious haven for criminals, it harbours all manner of pirates, brigands, lawless mercenaries - anyone wanting to avoid the various legitimate powers of the Old World. It is a tremendously dangerous place, where drunken pirates press-gang unsuspecting individuals, brawls and duels are an hourly occurrence, and thieves ply the dirty, crowded docks looking for easy marks. Despite the risks, however, it is a place where someone with the toughness and willpower to survive can not only live but thrive, far from the yoke of unfair taxes, overbearing noblemen, and stringent laws. From Sartosa to Araby in the south, the Border Princes to the east, and the mainland past the Great Ocean, exotic lands await. In short, Sartosa is a perfect place for finding fame, plunder and endless adventure!

Warhammer Total 2 War

Free

Attributes[editedit source]

Total War Warhammer Free

Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.

Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Aquatic: Where other units of small stature struggle to fight and move in shallow water, Aquatic units excel.

Abilities[editedit source]

  • Rowdy: +4 Leadership and Perfect Vigour

Strategy[editedit source]

The melee unit is a solid upgrade to the Zombie Deckhand MobsVampire Coast factions will typically use, easily doing more damage with their anti-infantry bonus. With Aranessa's army specific buffs in campaign they can become far superior to the Deckhands, shredding through most infantry. Outside of her army, they are still solid units, although not as strong. The downsides to not having Undead in your front line is that they can rout, which leaves one's gun line exposed. These units are more damage dealers than holders, perhaps save them for flanking attacks or against key enemy infantry rather than a full front line. They also have Vanguard deployment and a hefty speed boost over their zombie comrades allowing them to sneak up on artillery pieces or get good flanking maneuvers.

Total War Warhammer Free Company Militia How To Recruit

Legendary LordsLuthor Harkon · Count Noctilus · Aranessa Saltspite · Cylostra Direfin
LordsVampire Fleet Admiral (Pistol-Death) · Vampire Fleet Admiral (Pistol-Deep) · Vampire Fleet Admiral (Pistol-Vampires) · Vampire Fleet Admiral (Polearm-Death) · Vampire Fleet Admiral (Polearm-Deep) · Vampire Fleet Admiral (Polearm-Vampires)
HeroesVampire Fleet Captain (Deep) · Vampire Fleet Captain (Death) · Vampire Fleet Captain (Vampires) · Gunnery Wight · Mourngul Haunter
MountsDeath Shriek Terrorgheist (mount) · Rotting Leviathan (mount) · Rotting Promethean (mount) · Necrofex Collossus (mount)
Melee InfantryZombie Pirate Deckhands Mob · Zombie Pirate Deckhands (Polearm) · Depth Guard · Depth Guard (Polearms) · Syreens
Ranged InfantryZombie Pirate Gunnery Mob · Zombie Pirate Gunnery Mob (Handguns) · Zombie Pirate Gunnery Mob (Hand Cannons) · Zombie Pirate Gunnery Mob (Bombers) · Deck Gunners
WarbeastsScurvy Dogs · Fell Bats
Flying cavalryDeck Droppers · Deck Droppers (Handguns) · Deck Droppers (Bombers)
Monstrous infantryBloated Corpse · Mournguls · Animated Hulks
Monstrous cavalryRotting Prometheans · Rotting Prometheans Gunnery Mob
MonstersNecrofex Collossus · Rotting Leviathan
ArtilleryCarronade · Mortar (Vampire Coast)
Special units
Queen Bess · Sartosa Free Company · Sartosa Militia · Damned Knights Errant · Damned Knights of the Realm · Damned Questing Knights · Damned Paladin
The Tide of Skjold (Zombie Pirate Deckhands Mob) · The Bloody Reaver Deck Guard (Depth Guard (Polearm)) · The Black Spot (Zombie Pirate Gunnery Mob (Handguns)) · Shadewraith Gunners (Deck Gunners) · Night Terrors (Mournguls) · Saltlord Scuttlers (Deck Droppers (Bombers)) · The Lamprey's Revenge (Rotting Prometheans Gunnery Mob) · Gallows Giant (Necrofex Collossus)
Retrieved from 'https://totalwarwarhammer.gamepedia.com/Sartosa_Free_Company?oldid=81923'

Unit Name

Free Company Militia

Main Unit Key

wh_dlc04_emp_inf_free_company_militia_0

Land Unit Key

wh_dlc04_emp_inf_free_company_militia_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Close-Quarters Infantry

Naval Unit Group

Close-Quarters Infantry

Soldiers

120

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Cost

450

Recruitment Cost

500

Upkeep Cost

110

Missile Damage

14

├ Missile Weapon

wh_dlc04_emp_free_company_pistol

├ Projectile

wh_dlc04_emp_free_company_pistol_bullet

├ Missile Damage

12

├ Missile Ap Damage

2

└ Base Reload Time

9

Accuracy

10

Range

90

Reload

10

Shots Per Minute

7.4

Ammunition

18

Melee Attack

28

Weapon Strength (Weapon Damage)

28

├ Melee Weapon

wh_dlc04_emp_free_company_sword

├ Melee Damage Base

21

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

14

Melee Defence

25

├ Base Defence

25

├ Shield

none

└ Shield Defence

0

Armour

25

├ Armour

wh2_main_leather_25

├ Armour Defence

25

└ Shield Armour

0

Health

61

├ Man Entity

wh_dlc04_infantry_free_company_blood_dismembers

├ Man Speed

36

├ Man Health

8

└ Bonus Hit Points Surface area word problems 7th grade.

53

Leadership (Base Morale)

55